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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 431 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 In a robot team, who shares out the jobs? (a) note-keeper (b) team captain (c) tester (d) builder
  2. 2.🏆 A team’s robot scores 53, 54 and 27 in three rounds. Only the best round counts. What is the team’s score?
  3. 3.🏆 A team’s robot scores 29, 63 and 97 in three rounds. Only the best round counts. What is the team’s score?
  4. 4.🏆 Why keep notes of every test run? (a) to show off (b) to fill pages (c) to slow the team (d) to learn what works
  5. 5.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 9 blocks and touches the robot 3 times. What is the score?
  6. 6.True or false: to listen to every idea is poor teamwork. (a) True (b) False
  7. 7.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 3 times. What is the score?
  8. 8.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 8 blocks and touches the robot 1 time. What is the score?
  9. 9.🏆 In a robot team, who finds what goes wrong? (a) note-keeper (b) team captain (c) programmer (d) tester
  10. 10.🏆 A robot scores 17, 15 and 42 points in three rounds. All rounds count. What is the total?
  11. 11.🔢 To take part in a robot challenge, which comes first: “plan the design” or “compete and learn”? (a) plan the design (b) compete and learn
  12. 12.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) test and improve (b) compete and learn (c) read the rules (d) build and program
  13. 13.🔢 To take part in a robot challenge, which is the LAST step? (a) plan the design (b) test and improve (c) read the rules (d) compete and learn
  14. 14.🏆 Good or poor teamwork: to listen to every idea? (a) good teamwork (b) poor teamwork
  15. 15.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 7 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  16. 16.🔢 To take part in a robot challenge, which comes first: “test and improve” or “build and program”? (a) build and program (b) test and improve
  17. 17.🏆 A robot scores 31, 38 and 18 points in three rounds. All rounds count. What is the total?
  18. 18.🏆 What matters most in a school robot competition? (a) learning and fair play (b) copying others (c) hiding mistakes (d) winning at any cost
  19. 19.🏆 A team’s robot scores 99, 69 and 57 in three rounds. Only the best round counts. What is the team’s score?
  20. 20.🏆 In a robot team, who fixes loose parts? (a) team captain (b) programmer (c) note-keeper (d) builder
  21. 21.🏆 Before a robot competition, what should a team read first? (a) a comic (b) nothing (c) the menu (d) the rules
  22. 22.🏆 A robot scores 44, 41 and 47 points in three rounds. What is its average score?
  23. 23.🔢 To take part in a robot challenge, which comes first: “plan the design” or “read the rules”? (a) plan the design (b) read the rules
  24. 24.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 4 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  25. 25.True or false: to follow the event rules is poor teamwork. (a) False (b) True
  26. 26.🏆 A team’s robot scores 50, 22 and 23 in three rounds. Only the best round counts. What is the team’s score?
  27. 27.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) poor teamwork (b) good teamwork
  28. 28.🔢 To take part in a robot challenge, which comes first: “read the rules” or “plan the design”? (a) read the rules (b) plan the design
  29. 29.🏆 A robot scores 27, 41 and 55 points in three rounds. What is its average score?
  30. 30.🏆 In a robot team, who keeps everyone on task? (a) builder (b) team captain (c) note-keeper (d) tester
  31. 31.🔢 To take part in a robot challenge, which comes first: “build and program” or “compete and learn”? (a) compete and learn (b) build and program
  32. 32.🏆 A robot scores 37, 55 and 46 points in three rounds. What is its average score?
  33. 33.🔢 To take part in a robot challenge, which comes first: “read the rules” or “compete and learn”? (a) read the rules (b) compete and learn
  34. 34.True or false: to copy another team is good teamwork. (a) False (b) True
  35. 35.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) build and program (b) test and improve (c) plan the design (d) compete and learn
  36. 36.True or false: to blame one person is poor teamwork. (a) False (b) True
  37. 37.True or false: to listen to every idea is good teamwork. (a) False (b) True
  38. 38.🏆 Your robot fails in a round. What is the best thing to do? (a) find the cause, retry (b) break the robot (c) blame a teammate (d) give up at once
  39. 39.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 7 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  40. 40.🏆 In a robot team, who writes the code? (a) tester (b) note-keeper (c) programmer (d) builder

Answer key

  1. team captain
  2. 54
  3. 97
  4. to learn what works
  5. 165
  6. False
  7. 30
  8. 195
  9. tester
  10. 74
  11. plan the design
  12. build and program
  13. compete and learn
  14. good teamwork
  15. 160
  16. build and program
  17. 87
  18. learning and fair play
  19. 99
  20. builder
  21. the rules
  22. 44
  23. read the rules
  24. 100
  25. False
  26. 50
  27. poor teamwork
  28. read the rules
  29. 41
  30. team captain
  31. build and program
  32. 46
  33. read the rules
  34. False
  35. plan the design
  36. True
  37. True
  38. find the cause, retry
  39. 150
  40. programmer

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