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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 590 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Good or poor teamwork: to share the tools? (a) poor teamwork (b) good teamwork
  2. 2.🔢 To take part in a robot challenge, which is the LAST step? (a) test and improve (b) build and program (c) plan the design (d) compete and learn
  3. 3.True or false: to blame one person is good teamwork. (a) False (b) True
  4. 4.🏆 Your robot fails in a round. What is the best thing to do? (a) find the cause, retry (b) break the robot (c) give up at once (d) blame a teammate
  5. 5.🏆 A robot scores 15, 29 and 43 points in three rounds. What is its average score?
  6. 6.🏆 Good or poor teamwork: to follow the event rules? (a) poor teamwork (b) good teamwork
  7. 7.🔢 To take part in a robot challenge, which is the FIRST step? (a) plan the design (b) read the rules (c) test and improve (d) build and program
  8. 8.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 10 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  9. 9.🏆 A robot scores 33, 45 and 57 points in three rounds. What is its average score?
  10. 10.🏆 A robot scores 38, 46 and 54 points in three rounds. What is its average score?
  11. 11.🏆 Why keep notes of every test run? (a) to slow the team (b) to fill pages (c) to learn what works (d) to show off
  12. 12.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) test and improve (b) read the rules (c) build and program (d) compete and learn
  13. 13.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 2 times. What is the score?
  14. 14.🏆 What matters most in a school robot competition? (a) hiding mistakes (b) copying others (c) learning and fair play (d) winning at any cost
  15. 15.🏆 Good or poor teamwork: to do all the work alone? (a) good teamwork (b) poor teamwork
  16. 16.🏆 Good or poor teamwork: to say sorry for mistakes? (a) poor teamwork (b) good teamwork
  17. 17.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 6 blocks and touches the robot 1 time. What is the score?
  18. 18.🏆 Before a robot competition, what should a team read first? (a) nothing (b) the rules (c) the menu (d) a comic
  19. 19.True or false: to grab the robot is good teamwork. (a) False (b) True
  20. 20.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) test and improve (b) compete and learn (c) plan the design (d) build and program
  21. 21.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 8 blocks and touches the robot 3 times. What is the score?
  22. 22.🏆 A team’s robot scores 79, 31 and 92 in three rounds. Only the best round counts. What is the team’s score?
  23. 23.🏆 In a robot team, who fixes loose parts? (a) team captain (b) note-keeper (c) programmer (d) builder
  24. 24.🏆 A team’s robot scores 43, 21 and 36 in three rounds. Only the best round counts. What is the team’s score?
  25. 25.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) good teamwork (b) poor teamwork
  26. 26.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 9 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  27. 27.🏆 In a robot team, who finds what goes wrong? (a) tester (b) programmer (c) builder (d) note-keeper
  28. 28.True or false: to help a stuck team is good teamwork. (a) False (b) True
  29. 29.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 7 blocks and touches the robot 1 time. What is the score?
  30. 30.🏆 A team’s robot scores 94, 45 and 82 in three rounds. Only the best round counts. What is the team’s score?
  31. 31.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 6 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  32. 32.🏆 A robot scores 25, 28 and 31 points in three rounds. What is its average score?
  33. 33.🏆 A robot scores 45, 30 and 60 points in three rounds. What is its average score?
  34. 34.🏆 Good or poor teamwork: to listen to every idea? (a) good teamwork (b) poor teamwork
  35. 35.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) test and improve (b) compete and learn (c) read the rules (d) plan the design
  36. 36.🏆 A team’s robot scores 41, 42 and 45 in three rounds. Only the best round counts. What is the team’s score?
  37. 37.🏆 A robot scores 57, 43 and 22 points in three rounds. All rounds count. What is the total?
  38. 38.🏆 A robot scores 36, 54 and 48 points in three rounds. All rounds count. What is the total?
  39. 39.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 6 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  40. 40.🔢 To take part in a robot challenge, which comes first: “test and improve” or “build and program”? (a) build and program (b) test and improve

Answer key

  1. good teamwork
  2. compete and learn
  3. False
  4. find the cause, retry
  5. 29
  6. good teamwork
  7. read the rules
  8. 220
  9. 45
  10. 46
  11. to learn what works
  12. build and program
  13. 70
  14. learning and fair play
  15. poor teamwork
  16. good teamwork
  17. 55
  18. the rules
  19. False
  20. plan the design
  21. 185
  22. 92
  23. builder
  24. 43
  25. poor teamwork
  26. 230
  27. tester
  28. True
  29. 65
  30. 94
  31. 90
  32. 28
  33. 45
  34. good teamwork
  35. test and improve
  36. 45
  37. 122
  38. 138
  39. 110
  40. build and program

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