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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 608 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Why keep notes of every test run? (a) to slow the team (b) to learn what works (c) to show off (d) to fill pages
  2. 2.True or false: to help a stuck team is good teamwork. (a) False (b) True
  3. 3.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 1 time. What is the score?
  4. 4.🏆 What matters most in a school robot competition? (a) learning and fair play (b) winning at any cost (c) copying others (d) hiding mistakes
  5. 5.🏆 A robot scores 54, 47 and 61 points in three rounds. What is its average score?
  6. 6.True or false: to follow the event rules is poor teamwork. (a) True (b) False
  7. 7.🔢 To take part in a robot challenge, which is the FIRST step? (a) compete and learn (b) read the rules (c) test and improve (d) build and program
  8. 8.🏆 A team’s robot scores 34, 26 and 96 in three rounds. Only the best round counts. What is the team’s score?
  9. 9.🏆 Good or poor teamwork: to grab the robot? (a) poor teamwork (b) good teamwork
  10. 10.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 3 times. What is the score?
  11. 11.True or false: to laugh at a wrong idea is good teamwork. (a) True (b) False
  12. 12.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 1 time. What is the score?
  13. 13.🏆 Good or poor teamwork: to blame one person? (a) good teamwork (b) poor teamwork
  14. 14.🏆 In a robot team, who keeps everyone on task? (a) builder (b) team captain (c) note-keeper (d) programmer
  15. 15.🔢 To take part in a robot challenge, which comes first: “plan the design” or “compete and learn”? (a) compete and learn (b) plan the design
  16. 16.🔢 To take part in a robot challenge, which is the LAST step? (a) test and improve (b) build and program (c) read the rules (d) compete and learn
  17. 17.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) test and improve (b) build and program (c) compete and learn (d) read the rules
  18. 18.🏆 A team’s robot scores 65, 25 and 34 in three rounds. Only the best round counts. What is the team’s score?
  19. 19.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 9 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  20. 20.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “read the rules”? (a) compete and learn (b) read the rules
  21. 21.🏆 Good or poor teamwork: to copy another team? (a) poor teamwork (b) good teamwork
  22. 22.True or false: to praise a teammate is poor teamwork. (a) True (b) False
  23. 23.🏆 In a robot team, who puts the robot together? (a) note-keeper (b) builder (c) team captain (d) programmer
  24. 24.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 3 times. What is the score?
  25. 25.🏆 A robot scores 25, 16 and 34 points in three rounds. What is its average score?
  26. 26.True or false: to say sorry for mistakes is poor teamwork. (a) False (b) True
  27. 27.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) good teamwork (b) poor teamwork
  28. 28.True or false: to copy another team is good teamwork. (a) False (b) True
  29. 29.🏆 Your robot fails in a round. What is the best thing to do? (a) find the cause, retry (b) break the robot (c) blame a teammate (d) give up at once
  30. 30.🏆 A robot scores 14, 26 and 39 points in three rounds. All rounds count. What is the total?
  31. 31.🏆 A robot scores 16, 46 and 25 points in three rounds. All rounds count. What is the total?
  32. 32.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 8 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  33. 33.🏆 In a robot team, who keeps the design diary? (a) programmer (b) builder (c) note-keeper (d) team captain
  34. 34.🔢 To take part in a robot challenge, which comes first: “read the rules” or “plan the design”? (a) plan the design (b) read the rules
  35. 35.🏆 A team’s robot scores 51, 41 and 53 in three rounds. Only the best round counts. What is the team’s score?
  36. 36.🏆 In a robot team, who writes the code? (a) builder (b) team captain (c) tester (d) programmer
  37. 37.🏆 In a robot team, who changes the program? (a) builder (b) programmer (c) team captain (d) note-keeper
  38. 38.🔢 To take part in a robot challenge, which comes first: “test and improve” or “read the rules”? (a) test and improve (b) read the rules
  39. 39.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) read the rules (b) plan the design (c) compete and learn (d) test and improve
  40. 40.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 7 blocks and touches the robot 1 time. What is the score?

Answer key

  1. to learn what works
  2. True
  3. 170
  4. learning and fair play
  5. 54
  6. False
  7. read the rules
  8. 96
  9. poor teamwork
  10. 60
  11. False
  12. 75
  13. poor teamwork
  14. team captain
  15. plan the design
  16. compete and learn
  17. build and program
  18. 65
  19. 100
  20. read the rules
  21. poor teamwork
  22. False
  23. builder
  24. 85
  25. 25
  26. False
  27. poor teamwork
  28. False
  29. find the cause, retry
  30. 79
  31. 87
  32. 140
  33. note-keeper
  34. read the rules
  35. 53
  36. programmer
  37. programmer
  38. read the rules
  39. test and improve
  40. 130

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