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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 652 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.True or false: to share the tools is poor teamwork. (a) True (b) False
  2. 2.True or false: to follow the event rules is poor teamwork. (a) False (b) True
  3. 3.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 2 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  4. 4.🏆 In a robot team, who runs trials and checks? (a) note-keeper (b) team captain (c) tester (d) builder
  5. 5.🏆 In a robot team, who keeps everyone on task? (a) team captain (b) builder (c) programmer (d) tester
  6. 6.🏆 In a robot team, who changes the program? (a) note-keeper (b) team captain (c) builder (d) programmer
  7. 7.🔢 To take part in a robot challenge, which is the LAST step? (a) plan the design (b) read the rules (c) build and program (d) compete and learn
  8. 8.🏆 What matters most in a school robot competition? (a) winning at any cost (b) hiding mistakes (c) copying others (d) learning and fair play
  9. 9.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) compete and learn (b) test and improve (c) read the rules (d) build and program
  10. 10.🏆 In a robot team, who writes the code? (a) note-keeper (b) programmer (c) team captain (d) tester
  11. 11.True or false: to follow the event rules is good teamwork. (a) False (b) True
  12. 12.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 3 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  13. 13.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 8 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  14. 14.🏆 Before a robot competition, what should a team read first? (a) the menu (b) the rules (c) a comic (d) nothing
  15. 15.🏆 A robot scores 29, 42 and 55 points in three rounds. What is its average score?
  16. 16.🏆 In a robot team, who shares out the jobs? (a) programmer (b) tester (c) builder (d) team captain
  17. 17.🔢 To take part in a robot challenge, which comes first: “test and improve” or “build and program”? (a) build and program (b) test and improve
  18. 18.🏆 A robot scores 57, 50 and 64 points in three rounds. What is its average score?
  19. 19.🏆 In a robot team, who fixes loose parts? (a) team captain (b) builder (c) note-keeper (d) programmer
  20. 20.🔢 To take part in a robot challenge, which comes first: “read the rules” or “plan the design”? (a) plan the design (b) read the rules
  21. 21.🏆 Good or poor teamwork: to do all the work alone? (a) good teamwork (b) poor teamwork
  22. 22.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 6 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  23. 23.🏆 A team’s robot scores 77, 34 and 39 in three rounds. Only the best round counts. What is the team’s score?
  24. 24.🏆 Good or poor teamwork: to praise a teammate? (a) poor teamwork (b) good teamwork
  25. 25.🏆 Good or poor teamwork: to say sorry for mistakes? (a) good teamwork (b) poor teamwork
  26. 26.🏆 A team’s robot scores 56, 37 and 75 in three rounds. Only the best round counts. What is the team’s score?
  27. 27.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 10 blocks and touches the robot 1 time. What is the score?
  28. 28.🏆 A robot scores 29, 15 and 43 points in three rounds. What is its average score?
  29. 29.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 5 blocks and touches the robot 1 time. What is the score?
  30. 30.🏆 Good or poor teamwork: to copy another team? (a) good teamwork (b) poor teamwork
  31. 31.🏆 A team’s robot scores 37, 80 and 51 in three rounds. Only the best round counts. What is the team’s score?
  32. 32.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 10 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  33. 33.🔢 To take part in a robot challenge, which is the FIRST step? (a) build and program (b) plan the design (c) test and improve (d) read the rules
  34. 34.🏆 Why keep notes of every test run? (a) to learn what works (b) to fill pages (c) to slow the team (d) to show off
  35. 35.🏆 Your robot fails in a round. What is the best thing to do? (a) give up at once (b) find the cause, retry (c) blame a teammate (d) break the robot
  36. 36.🏆 In a robot team, who finds what goes wrong? (a) tester (b) team captain (c) programmer (d) builder
  37. 37.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
  38. 38.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) build and program (b) plan the design (c) read the rules (d) compete and learn
  39. 39.🏆 A robot scores 39, 45 and 51 points in three rounds. All rounds count. What is the total?
  40. 40.🏆 Good or poor teamwork: to blame one person? (a) good teamwork (b) poor teamwork

Answer key

  1. False
  2. False
  3. 40
  4. tester
  5. team captain
  6. programmer
  7. compete and learn
  8. learning and fair play
  9. build and program
  10. programmer
  11. True
  12. 105
  13. 60
  14. the rules
  15. 42
  16. team captain
  17. build and program
  18. 57
  19. builder
  20. read the rules
  21. poor teamwork
  22. 90
  23. 77
  24. good teamwork
  25. good teamwork
  26. 75
  27. 245
  28. 29
  29. 45
  30. poor teamwork
  31. 80
  32. 130
  33. read the rules
  34. to learn what works
  35. find the cause, retry
  36. tester
  37. 80
  38. compete and learn
  39. 135
  40. poor teamwork

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