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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 655 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “build and program”? (a) build and program (b) compete and learn
  2. 2.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) plan the design (b) test and improve (c) compete and learn (d) read the rules
  3. 3.🏆 Why keep notes of every test run? (a) to slow the team (b) to show off (c) to learn what works (d) to fill pages
  4. 4.🔢 To take part in a robot challenge, which is the LAST step? (a) plan the design (b) build and program (c) test and improve (d) compete and learn
  5. 5.🏆 A robot scores 35, 30 and 40 points in three rounds. What is its average score?
  6. 6.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) poor teamwork (b) good teamwork
  7. 7.🏆 A robot scores 23, 35 and 57 points in three rounds. All rounds count. What is the total?
  8. 8.🏆 A robot scores 20, 16 and 33 points in three rounds. All rounds count. What is the total?
  9. 9.🏆 In a robot team, who puts the robot together? (a) builder (b) note-keeper (c) team captain (d) programmer
  10. 10.🔢 To take part in a robot challenge, which is the FIRST step? (a) test and improve (b) compete and learn (c) plan the design (d) read the rules
  11. 11.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 9 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  12. 12.🏆 In a robot team, who writes the code? (a) builder (b) programmer (c) team captain (d) tester
  13. 13.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 9 blocks and touches the robot 3 times. What is the score?
  14. 14.🏆 A robot scores 48, 41 and 55 points in three rounds. What is its average score?
  15. 15.🏆 What matters most in a school robot competition? (a) learning and fair play (b) hiding mistakes (c) winning at any cost (d) copying others
  16. 16.🔢 To take part in a robot challenge, which comes first: “plan the design” or “read the rules”? (a) read the rules (b) plan the design
  17. 17.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 8 blocks and touches the robot 1 time. What is the score?
  18. 18.True or false: to ignore the rules is good teamwork. (a) True (b) False
  19. 19.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) read the rules (b) test and improve (c) build and program (d) compete and learn
  20. 20.🏆 In a robot team, who keeps the design diary? (a) builder (b) tester (c) note-keeper (d) team captain
  21. 21.True or false: to share the tools is good teamwork. (a) True (b) False
  22. 22.🏆 Before a robot competition, what should a team read first? (a) the rules (b) nothing (c) a comic (d) the menu
  23. 23.🏆 In a robot team, who keeps everyone on task? (a) note-keeper (b) programmer (c) builder (d) team captain
  24. 24.🏆 Your robot fails in a round. What is the best thing to do? (a) blame a teammate (b) give up at once (c) break the robot (d) find the cause, retry
  25. 25.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 10 blocks and touches the robot 1 time. What is the score?
  26. 26.🔢 To take part in a robot challenge, which comes first: “read the rules” or “plan the design”? (a) read the rules (b) plan the design
  27. 27.🔢 To take part in a robot challenge, which comes first: “test and improve” or “read the rules”? (a) read the rules (b) test and improve
  28. 28.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) plan the design (b) compete and learn (c) build and program (d) read the rules
  29. 29.🏆 A robot scores 53, 18 and 30 points in three rounds. All rounds count. What is the total?
  30. 30.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 1 time. What is the score?
  31. 31.🏆 Good or poor teamwork: to help a stuck team? (a) poor teamwork (b) good teamwork
  32. 32.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 2 times. What is the score?
  33. 33.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 3 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  34. 34.🏆 In a robot team, who shares out the jobs? (a) note-keeper (b) tester (c) programmer (d) team captain
  35. 35.🏆 A robot scores 38, 32 and 44 points in three rounds. What is its average score?
  36. 36.🏆 In a robot team, who writes down every test? (a) builder (b) programmer (c) note-keeper (d) tester
  37. 37.🏆 In a robot team, who fixes loose parts? (a) note-keeper (b) programmer (c) tester (d) builder
  38. 38.True or false: to listen to every idea is poor teamwork. (a) True (b) False
  39. 39.🏆 Good or poor teamwork: to say sorry for mistakes? (a) good teamwork (b) poor teamwork
  40. 40.True or false: to copy another team is poor teamwork. (a) False (b) True

Answer key

  1. build and program
  2. test and improve
  3. to learn what works
  4. compete and learn
  5. 35
  6. poor teamwork
  7. 115
  8. 69
  9. builder
  10. read the rules
  11. 120
  12. programmer
  13. 75
  14. 48
  15. learning and fair play
  16. read the rules
  17. 195
  18. False
  19. build and program
  20. note-keeper
  21. True
  22. the rules
  23. team captain
  24. find the cause, retry
  25. 140
  26. read the rules
  27. read the rules
  28. compete and learn
  29. 101
  30. 50
  31. good teamwork
  32. 30
  33. 80
  34. team captain
  35. 38
  36. note-keeper
  37. builder
  38. False
  39. good teamwork
  40. True

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