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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 750 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🔢 To take part in a robot challenge, which comes first: “build and program” or “plan the design”? (a) build and program (b) plan the design
  2. 2.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 6 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  3. 3.True or false: to laugh at a wrong idea is good teamwork. (a) False (b) True
  4. 4.🏆 A robot scores 10, 57 and 46 points in three rounds. All rounds count. What is the total?
  5. 5.🏆 A robot scores 41, 44 and 47 points in three rounds. What is its average score?
  6. 6.🏆 Your robot fails in a round. What is the best thing to do? (a) give up at once (b) blame a teammate (c) find the cause, retry (d) break the robot
  7. 7.🏆 Good or poor teamwork: to ignore the rules? (a) poor teamwork (b) good teamwork
  8. 8.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 7 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  9. 9.True or false: to listen to every idea is good teamwork. (a) True (b) False
  10. 10.🔢 To take part in a robot challenge, which comes first: “test and improve” or “read the rules”? (a) test and improve (b) read the rules
  11. 11.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) read the rules (b) plan the design (c) compete and learn (d) test and improve
  12. 12.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 3 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  13. 13.🏆 Good or poor teamwork: to say sorry for mistakes? (a) good teamwork (b) poor teamwork
  14. 14.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 8 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  15. 15.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 8 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  16. 16.🏆 Good or poor teamwork: to grab the robot? (a) poor teamwork (b) good teamwork
  17. 17.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 3 times. What is the score?
  18. 18.🏆 Good or poor teamwork: to listen to every idea? (a) good teamwork (b) poor teamwork
  19. 19.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 10 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  20. 20.True or false: to help a stuck team is good teamwork. (a) False (b) True
  21. 21.🏆 Before a robot competition, what should a team read first? (a) the rules (b) nothing (c) the menu (d) a comic
  22. 22.🏆 Good or poor teamwork: to help a stuck team? (a) poor teamwork (b) good teamwork
  23. 23.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 6 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  24. 24.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “build and program”? (a) compete and learn (b) build and program
  25. 25.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 6 blocks and touches the robot 1 time. What is the score?
  26. 26.True or false: to share the tools is poor teamwork. (a) False (b) True
  27. 27.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) read the rules (b) compete and learn (c) plan the design (d) build and program
  28. 28.🏆 A team’s robot scores 30, 98 and 25 in three rounds. Only the best round counts. What is the team’s score?
  29. 29.🏆 In a robot team, who keeps everyone on task? (a) programmer (b) builder (c) note-keeper (d) team captain
  30. 30.🏆 A robot scores 15, 28 and 41 points in three rounds. What is its average score?
  31. 31.🏆 In a robot team, who writes the code? (a) programmer (b) tester (c) note-keeper (d) builder
  32. 32.🏆 A robot scores 48, 52 and 50 points in three rounds. What is its average score?
  33. 33.🏆 In a robot team, who writes down every test? (a) builder (b) team captain (c) note-keeper (d) programmer
  34. 34.🏆 What matters most in a school robot competition? (a) learning and fair play (b) copying others (c) hiding mistakes (d) winning at any cost
  35. 35.🏆 Why keep notes of every test run? (a) to fill pages (b) to show off (c) to learn what works (d) to slow the team
  36. 36.🏆 A robot scores 38, 42 and 25 points in three rounds. All rounds count. What is the total?
  37. 37.🏆 Good or poor teamwork: to blame one person? (a) good teamwork (b) poor teamwork
  38. 38.🏆 A team’s robot scores 37, 37 and 43 in three rounds. Only the best round counts. What is the team’s score?
  39. 39.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 2 times. What is the score?
  40. 40.🏆 In a robot team, who puts the robot together? (a) builder (b) tester (c) note-keeper (d) programmer

Answer key

  1. plan the design
  2. 80
  3. False
  4. 113
  5. 44
  6. find the cause, retry
  7. poor teamwork
  8. 190
  9. True
  10. read the rules
  11. test and improve
  12. 95
  13. good teamwork
  14. 130
  15. 170
  16. poor teamwork
  17. 70
  18. good teamwork
  19. 210
  20. True
  21. the rules
  22. good teamwork
  23. 130
  24. build and program
  25. 50
  26. False
  27. compete and learn
  28. 98
  29. team captain
  30. 28
  31. programmer
  32. 50
  33. note-keeper
  34. learning and fair play
  35. to learn what works
  36. 105
  37. poor teamwork
  38. 43
  39. 105
  40. builder

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