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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 905 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Good or poor teamwork: to grab the robot? (a) good teamwork (b) poor teamwork
  2. 2.🏆 Your robot fails in a round. What is the best thing to do? (a) find the cause, retry (b) give up at once (c) blame a teammate (d) break the robot
  3. 3.🏆 Before a robot competition, what should a team read first? (a) nothing (b) the rules (c) the menu (d) a comic
  4. 4.🏆 In a robot team, who runs trials and checks? (a) builder (b) programmer (c) team captain (d) tester
  5. 5.🏆 A team’s robot scores 29, 38 and 93 in three rounds. Only the best round counts. What is the team’s score?
  6. 6.🏆 Good or poor teamwork: to copy another team? (a) poor teamwork (b) good teamwork
  7. 7.🏆 Why keep notes of every test run? (a) to slow the team (b) to show off (c) to learn what works (d) to fill pages
  8. 8.🏆 Good or poor teamwork: to praise a teammate? (a) poor teamwork (b) good teamwork
  9. 9.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 7 blocks and touches the robot 2 times. What is the score?
  10. 10.🏆 Good or poor teamwork: to listen to every idea? (a) poor teamwork (b) good teamwork
  11. 11.🏆 A robot scores 48, 58 and 53 points in three rounds. What is its average score?
  12. 12.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 1 time. What is the score?
  13. 13.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 1 time. What is the score?
  14. 14.🏆 Good or poor teamwork: to ignore the rules? (a) poor teamwork (b) good teamwork
  15. 15.🏆 A robot scores 12, 30 and 21 points in three rounds. What is its average score?
  16. 16.🏆 What matters most in a school robot competition? (a) hiding mistakes (b) winning at any cost (c) learning and fair play (d) copying others
  17. 17.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 1 time. What is the score?
  18. 18.True or false: to laugh at a wrong idea is good teamwork. (a) True (b) False
  19. 19.🏆 In a robot team, who finds what goes wrong? (a) tester (b) programmer (c) builder (d) team captain
  20. 20.🏆 Good or poor teamwork: to help a stuck team? (a) good teamwork (b) poor teamwork
  21. 21.🏆 A robot scores 19, 32 and 45 points in three rounds. What is its average score?
  22. 22.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 9 blocks and touches the robot 3 times. What is the score?
  23. 23.🏆 In a robot team, who keeps the design diary? (a) note-keeper (b) tester (c) builder (d) team captain
  24. 24.🏆 In a robot team, who writes the code? (a) programmer (b) team captain (c) builder (d) tester
  25. 25.🏆 A robot scores 17, 47 and 47 points in three rounds. All rounds count. What is the total?
  26. 26.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) read the rules (b) test and improve (c) build and program (d) compete and learn
  27. 27.🏆 In a robot team, who changes the program? (a) note-keeper (b) team captain (c) programmer (d) builder
  28. 28.🏆 In a robot team, who fixes loose parts? (a) note-keeper (b) tester (c) builder (d) programmer
  29. 29.🏆 A team’s robot scores 80, 71 and 46 in three rounds. Only the best round counts. What is the team’s score?
  30. 30.🔢 To take part in a robot challenge, which is the LAST step? (a) compete and learn (b) plan the design (c) test and improve (d) read the rules
  31. 31.🔢 To take part in a robot challenge, which comes first: “read the rules” or “test and improve”? (a) read the rules (b) test and improve
  32. 32.🏆 A team’s robot scores 24, 31 and 69 in three rounds. Only the best round counts. What is the team’s score?
  33. 33.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 10 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  34. 34.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 2 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  35. 35.🏆 In a robot team, who keeps everyone on task? (a) note-keeper (b) programmer (c) tester (d) team captain
  36. 36.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) good teamwork (b) poor teamwork
  37. 37.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) compete and learn (b) build and program (c) plan the design (d) read the rules
  38. 38.🏆 A robot scores 38, 26 and 41 points in three rounds. All rounds count. What is the total?
  39. 39.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 4 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  40. 40.🏆 A robot scores 51, 10 and 15 points in three rounds. All rounds count. What is the total?

Answer key

  1. poor teamwork
  2. find the cause, retry
  3. the rules
  4. tester
  5. 93
  6. poor teamwork
  7. to learn what works
  8. good teamwork
  9. 50
  10. good teamwork
  11. 53
  12. 125
  13. 95
  14. poor teamwork
  15. 21
  16. learning and fair play
  17. 65
  18. False
  19. tester
  20. good teamwork
  21. 32
  22. 210
  23. note-keeper
  24. programmer
  25. 111
  26. build and program
  27. programmer
  28. builder
  29. 80
  30. compete and learn
  31. read the rules
  32. 69
  33. 200
  34. 30
  35. team captain
  36. poor teamwork
  37. compete and learn
  38. 105
  39. 120
  40. 76

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