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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 915 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Good or poor teamwork: to blame one person? (a) poor teamwork (b) good teamwork
  2. 2.🏆 A robot scores 41, 32 and 10 points in three rounds. All rounds count. What is the total?
  3. 3.🏆 A robot scores 57, 51 and 28 points in three rounds. All rounds count. What is the total?
  4. 4.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 9 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  5. 5.🔢 To take part in a robot challenge, which comes first: “test and improve” or “read the rules”? (a) test and improve (b) read the rules
  6. 6.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 8 blocks and touches the robot 2 times. What is the score?
  7. 7.🏆 A robot scores 22, 16 and 28 points in three rounds. What is its average score?
  8. 8.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 10 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  9. 9.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
  10. 10.🏆 A robot scores 41, 53 and 65 points in three rounds. What is its average score?
  11. 11.🏆 In a robot team, who finds what goes wrong? (a) note-keeper (b) tester (c) builder (d) programmer
  12. 12.🏆 In a robot team, who keeps the design diary? (a) note-keeper (b) team captain (c) builder (d) programmer
  13. 13.🏆 A team’s robot scores 21, 63 and 59 in three rounds. Only the best round counts. What is the team’s score?
  14. 14.🏆 In a robot team, who puts the robot together? (a) programmer (b) team captain (c) tester (d) builder
  15. 15.🏆 What matters most in a school robot competition? (a) winning at any cost (b) copying others (c) learning and fair play (d) hiding mistakes
  16. 16.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 5 blocks and touches the robot 2 times. What is the score?
  17. 17.🏆 Why keep notes of every test run? (a) to learn what works (b) to show off (c) to slow the team (d) to fill pages
  18. 18.🏆 A robot scores 11, 35 and 23 points in three rounds. What is its average score?
  19. 19.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 9 blocks and touches the robot 1 time. What is the score?
  20. 20.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 6 blocks and touches the robot 1 time. What is the score?
  21. 21.🔢 To take part in a robot challenge, which comes first: “read the rules” or “compete and learn”? (a) read the rules (b) compete and learn
  22. 22.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
  23. 23.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) plan the design (b) read the rules (c) build and program (d) compete and learn
  24. 24.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) compete and learn (b) read the rules (c) build and program (d) test and improve
  25. 25.🏆 A robot scores 20, 48 and 34 points in three rounds. What is its average score?
  26. 26.True or false: to praise a teammate is poor teamwork. (a) True (b) False
  27. 27.🔢 To take part in a robot challenge, which is the FIRST step? (a) build and program (b) plan the design (c) compete and learn (d) read the rules
  28. 28.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 2 times. What is the score?
  29. 29.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 4 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  30. 30.🏆 A robot scores 54, 50 and 58 points in three rounds. What is its average score?
  31. 31.True or false: to praise a teammate is good teamwork. (a) False (b) True
  32. 32.🔢 To take part in a robot challenge, which is the LAST step? (a) build and program (b) read the rules (c) compete and learn (d) test and improve
  33. 33.🏆 A robot scores 60, 34 and 39 points in three rounds. All rounds count. What is the total?
  34. 34.🏆 A robot scores 32, 56 and 46 points in three rounds. All rounds count. What is the total?
  35. 35.🏆 Before a robot competition, what should a team read first? (a) a comic (b) the menu (c) the rules (d) nothing
  36. 36.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 8 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  37. 37.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 8 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  38. 38.🏆 In a robot team, who shares out the jobs? (a) team captain (b) note-keeper (c) builder (d) programmer
  39. 39.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 7 blocks and touches the robot 3 times. What is the score?
  40. 40.🏆 In a robot team, who fixes loose parts? (a) tester (b) team captain (c) builder (d) note-keeper

Answer key

  1. poor teamwork
  2. 83
  3. 136
  4. 255
  5. read the rules
  6. 70
  7. 22
  8. 200
  9. 70
  10. 53
  11. tester
  12. note-keeper
  13. 63
  14. builder
  15. learning and fair play
  16. 40
  17. to learn what works
  18. 23
  19. 220
  20. 85
  21. read the rules
  22. 80
  23. compete and learn
  24. build and program
  25. 34
  26. False
  27. read the rules
  28. 205
  29. 70
  30. 54
  31. True
  32. compete and learn
  33. 133
  34. 134
  35. the rules
  36. 140
  37. 170
  38. team captain
  39. 75
  40. builder

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