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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 975 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Good or poor teamwork: to blame one person? (a) poor teamwork (b) good teamwork
  2. 2.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) good teamwork (b) poor teamwork
  3. 3.🏆 Why keep notes of every test run? (a) to fill pages (b) to slow the team (c) to show off (d) to learn what works
  4. 4.🏆 What matters most in a school robot competition? (a) winning at any cost (b) copying others (c) hiding mistakes (d) learning and fair play
  5. 5.🏆 A robot scores 47, 49 and 50 points in three rounds. All rounds count. What is the total?
  6. 6.🏆 A team’s robot scores 30, 75 and 38 in three rounds. Only the best round counts. What is the team’s score?
  7. 7.🏆 A robot scores 16, 57 and 23 points in three rounds. All rounds count. What is the total?
  8. 8.🔢 To take part in a robot challenge, which comes first: “read the rules” or “test and improve”? (a) read the rules (b) test and improve
  9. 9.🏆 In a robot team, who fixes loose parts? (a) tester (b) programmer (c) builder (d) note-keeper
  10. 10.🔢 To take part in a robot challenge, which comes first: “plan the design” or “read the rules”? (a) plan the design (b) read the rules
  11. 11.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 2 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  12. 12.🏆 In a robot team, who runs trials and checks? (a) team captain (b) programmer (c) note-keeper (d) tester
  13. 13.🏆 Your robot fails in a round. What is the best thing to do? (a) give up at once (b) break the robot (c) blame a teammate (d) find the cause, retry
  14. 14.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 2 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  15. 15.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 7 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  16. 16.🏆 A robot scores 21, 25 and 18 points in three rounds. All rounds count. What is the total?
  17. 17.🏆 Good or poor teamwork: to praise a teammate? (a) good teamwork (b) poor teamwork
  18. 18.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 7 blocks and touches the robot 3 times. What is the score?
  19. 19.🏆 Good or poor teamwork: to copy another team? (a) good teamwork (b) poor teamwork
  20. 20.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 7 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  21. 21.🏆 A robot scores 35, 61 and 48 points in three rounds. What is its average score?
  22. 22.🏆 Good or poor teamwork: to share the tools? (a) poor teamwork (b) good teamwork
  23. 23.🔢 To take part in a robot challenge, which is the FIRST step? (a) test and improve (b) read the rules (c) build and program (d) compete and learn
  24. 24.🏆 A robot scores 10, 43 and 55 points in three rounds. All rounds count. What is the total?
  25. 25.🔢 To take part in a robot challenge, which is the LAST step? (a) build and program (b) plan the design (c) compete and learn (d) test and improve
  26. 26.🏆 In a robot team, who keeps the design diary? (a) tester (b) builder (c) team captain (d) note-keeper
  27. 27.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 10 blocks and touches the robot 2 times. What is the score?
  28. 28.🏆 A team’s robot scores 75, 88 and 96 in three rounds. Only the best round counts. What is the team’s score?
  29. 29.🏆 In a robot team, who finds what goes wrong? (a) team captain (b) builder (c) tester (d) note-keeper
  30. 30.🏆 A robot scores 16, 41 and 21 points in three rounds. All rounds count. What is the total?
  31. 31.🏆 Before a robot competition, what should a team read first? (a) a comic (b) the menu (c) nothing (d) the rules
  32. 32.True or false: to do all the work alone is poor teamwork. (a) False (b) True
  33. 33.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) read the rules (b) test and improve (c) plan the design (d) compete and learn
  34. 34.🔢 To take part in a robot challenge, which comes first: “build and program” or “read the rules”? (a) read the rules (b) build and program
  35. 35.🏆 Good or poor teamwork: to listen to every idea? (a) good teamwork (b) poor teamwork
  36. 36.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 5 blocks and touches the robot 2 times. What is the score?
  37. 37.🏆 A robot scores 30, 20 and 25 points in three rounds. All rounds count. What is the total?
  38. 38.🏆 A team’s robot scores 44, 75 and 20 in three rounds. Only the best round counts. What is the team’s score?
  39. 39.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 1 time. What is the score?
  40. 40.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) read the rules (b) plan the design (c) compete and learn (d) build and program

Answer key

  1. poor teamwork
  2. poor teamwork
  3. to learn what works
  4. learning and fair play
  5. 146
  6. 75
  7. 96
  8. read the rules
  9. builder
  10. read the rules
  11. 60
  12. tester
  13. find the cause, retry
  14. 50
  15. 225
  16. 64
  17. good teamwork
  18. 125
  19. poor teamwork
  20. 90
  21. 48
  22. good teamwork
  23. read the rules
  24. 108
  25. compete and learn
  26. note-keeper
  27. 240
  28. 96
  29. tester
  30. 78
  31. the rules
  32. True
  33. test and improve
  34. read the rules
  35. good teamwork
  36. 90
  37. 75
  38. 75
  39. 80
  40. compete and learn

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