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Number Play – Class 7 Maths Chapter 6 Notes & NCERT PDF

Class 7MathematicsChapter 6NCERT book: Ganita Prakash - Mathematics Class 7

Notes and a simple summary of Chapter 6 of the NCERT Class 7 Mathematics book, with the official chapter PDF, flashcards, an MCQ quiz and an AI tutor for your doubts.

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Chapter 6: Number Play

Introduction

"Numbers tell us things." The chapter opens with the children from the Grade 6 book standing in a line and calling out numbers. The rule: each child calls out how many children in front of them are taller than them. So the first child always says 0, and so does the tallest child. In a group of 8, the largest number anyone can say is 7. This shows how numbers can describe an arrangement without our knowing the actual heights.

Key Ideas

6.1 Numbers Tell us Things

Useful facts about the height game:

  • The first person always says 0 (nobody is in front).
  • The tallest person always says 0.
  • Someone who says 0 is not necessarily the tallest (only taller than everyone in front).
  • The shortest person does not always call out the largest number.
  • 6.2 Picking Parity

    Even numbers can be arranged in pairs with no leftover; odd numbers are one more (or one less) than a collection of pairs. Parity means the property of being even or odd.
  • even + even = even; odd + odd = even; even + odd = odd.
  • The sum of an odd number of odd numbers is odd. So Kishor cannot make 30 using 5 odd cards.
  • Martin and Maria were born one year apart, so their ages are consecutive (one even, one odd) and their sum is odd. It can never be 112.
  • Subtraction: even – even = even, odd – odd = even, even – odd = odd, odd – even = odd.
  • Grids: an m × n grid has an odd number of small squares only when both m and n are odd. 27 × 13 is odd; 42 × 78 and 135 × 654 are even.
  • Parity of expressions: 3n + 4 can be odd (n = 3 gives 13) or even (n = 8 gives 28). 100p is always even.
  • The nth even number is 2n; the nth odd number is 2n – 1. So the 100th odd number is 199.

    6.3 Some Explorations in Grids

    Fill a 3 × 3 grid with 1–9 (no repeats) and write the row and column sums outside.

  • A row sum can only be between 6 (1 + 2 + 3) and 24 (7 + 8 + 9), so a grid asking for sums 5 or 26 is impossible.
  • The three row sums always total 45 (1 + 2 + … + 9); the column sums also total 45.
  • A magic square has every row, column and diagonal adding to the same number, the magic sum.

    Reasoning step by step (instead of trying all 3,62,880 ways of filling the grid):

  • Observation 1: with 1–9 the magic sum must be 45 ÷ 3 = 15.
  • Observation 2: the centre must be 5. With 9 in the centre, 8 + 9 + (something) = 15 is impossible; with 1 in the centre, 2 + 1 + (something) = 15 is impossible.
  • Observation 3: 1 and 9 cannot be in corners (1 is in only two triples adding to 15: 1 + 5 + 9 and 1 + 6 + 8), so they go in the middle edge positions.
  • One magic square (all others are its rotations and reflections):

  • 8, 1, 6
  • 3, 5, 7
  • 4, 9, 2
  • Generalised form with centre m:

  • m + 3, m – 4, m + 1
  • m – 2, m, m + 2
  • m – 1, m + 4, m – 3
  • Every row, column and diagonal adds to 3m. So a magic sum of 60 needs centre 20, and centre 25 gives magic sum 75. Adding 1 to every number, or doubling every number, still gives a magic square.

    History: the first recorded 4 × 4 magic square, the Chautīsā Yantra, is in a 10th-century inscription at the Pārśhvanath Jain temple, Khajuraho; its rows, columns and diagonals add to 34 (chautīs). China's Lo Shu square is over 2000 years old. A 3 × 3 magic square is carved on a pillar of an 8th-century temple in Palani, Tamil Nadu, and Navagraha and Kubera Yantras are found in homes and shops.

    6.4 Nature's Favourite Sequence: The Virahāṅka–Fibonacci Numbers

    In Indian poetry, a short syllable lasts 1 beat and a long syllable 2 beats. How many rhythms fill n beats? Equivalently: in how many ways can n be written as a sum of 1s and 2s?

  • 1 beat: 1 way; 2 beats: 2; 3 beats: 3; 4 beats: 5; 5 beats: 8; 6 beats: 13.
  • Every rhythm starts with "1+" or "2+", so ways(n) = ways(n – 1) + ways(n – 2).
  • Virahāṅka sequence: 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, …, where each number is the sum of the two before it.

    Virahāṅka gave this rule around 700 CE, building on Piṅgala (about 300 BCE). Gopala (c. 1135 CE) and Hemachandra (c. 1150 CE) wrote about it before Fibonacci (1202 CE). There are 34 rhythms with 8 beats. Daisies often have 13, 21 or 34 petals. The parities follow the pattern odd, even, odd, odd, even, odd, …, so every third number is even.

    6.5 Digits in Disguise (Cryptarithms)

    Letters stand for digits.

  • T + T + T = UT: the units digit of 3 × T must be T, which gives T = 5 and UT = 15.
  • K2 + K2 = HMM: 2 + 2 = 4, so M = 4; K + K must end in 4 with a carry into H, so K = 7 and 72 + 72 = 144.
  • Worked Examples

  • Lakpa's coins: an odd number of ₹1 coins (odd total), an odd number of ₹5 coins (odd total) and ₹10 coins (always even). odd + odd + even = even, so a total of ₹205 (odd) is a mistake.
  • Sum of 1 to 100: there are 50 odd numbers, which make an even total, plus the even numbers, so the total is even (it is 5050).
  • Bulb toggled 77 times starting ON: an odd number of toggles changes the state, so it ends OFF.
  • Next Virahāṅka numbers after 987 and 1597: 2584 and 4181. The previous two are 610 and 377.
  • Cryptarithm UT + TA = TAT: the sum of two 2-digit numbers is at most 198, so T = 1. Then 1 + A must end in 1, so A = 0. U1 + 10 = 101 gives U = 9: 91 + 10 = 101.
  • Angaan's 8-step staircase (1 or 2 steps at a time): the 8th Virahāṅka number, 34 ways.
  • Figure it Out Hints

  • Before adding, check parity first; it can prove a sum impossible instantly.
  • For magic squares, find the magic sum and the centre first, then place the smallest and largest numbers.
  • For the rhythm and staircase counts, build up from small cases using "previous two added".
  • In cryptarithms, start from the units column and think about carries.
  • Maths Words

  • Parity (समता): being even or odd
  • Even number (सम संख्या): can be arranged in pairs
  • Odd number (विषम संख्या): one more than a collection of pairs
  • Consecutive numbers (क्रमागत संख्याएँ): numbers that follow one after another
  • Magic square (जादुई वर्ग): equal sums in every row, column and diagonal
  • Magic sum (जादुई योग): the common sum
  • Diagonal (विकर्ण): the line joining opposite corners
  • Grid (ग्रिड): a pattern of rows and columns of boxes
  • Sequence (अनुक्रम): an ordered list of numbers
  • Short syllable / long syllable (लघु / गुरु): 1 beat / 2 beats
  • Cryptarithm (अक्षर-अंकगणित पहेली): a sum with digits replaced by letters
  • Proof (प्रमाण): a reasoned justification
  • Common Mistakes

  • Thinking "says 0" means "tallest"; it only means nobody in front is taller.
  • Forgetting that 0 is even, and that the sum of many odd numbers depends on how many there are.
  • Trying random fillings for a magic square instead of reasoning (magic sum 15, centre 5).
  • Starting the Virahāṅka sequence as 1, 1, 2, …; the book's sequence is 1, 2, 3, 5, 8, …
  • In cryptarithms, giving two letters the same digit.
  • Maths in Daily Life

    Parity checks catch counting errors: "14,70,369 people got married" must be wrong, because marriages pair people, so the count must be even. Magic squares appear in temple carvings and yantras, and Virahāṅka numbers appear in music, poetry, drumming and flower petals.

    💡 Key Learning Points

    • ✓Numbers can describe arrangements, as in the height game where each child says how many taller children are in front
    • ✓Parity rules (odd + odd = even, etc.) can prove some sums impossible, like 5 odd cards making 30
    • ✓The nth even number is 2n and the nth odd number is 2n – 1
    • ✓A 3 × 3 magic square using 1–9 must have magic sum 15 and 5 in the centre; its general form with centre m has magic sum 3m
    • ✓The Virahāṅka sequence 1, 2, 3, 5, 8, 13, … counts rhythms of short and long syllables, and each term is the sum of the two before it

    👨‍🏫 Teaching Tips

    • →Act out the height game with seven students; others predict each child's number before they call it out
    • →Use counters arranged in pairs to show visually why odd + odd = even and odd + even = odd
    • →Give groups 3 × 3 grids and number cards 1–9; let them discover that row sums always total 45 before building a magic square
    • →Guide the magic-square reasoning as a detective story: first the magic sum, then the centre, then the positions of 1 and 9
    • →Clap short (1 beat) and long (2 beat) syllables to count 4-beat and 5-beat rhythms, linking poetry and mathematics
    • →Share the history of Virahāṅka, Piṅgala, Gopala and Hemachandra, and bring a daisy or pictures to count petals
    • →Let students invent their own cryptarithms and magic squares to challenge classmates

    📋 Assessment Questions

    1. Can the student explain with parity why two consecutive ages cannot add to 112?
    2. Can the student determine the parity of a sum or product (such as a 27 × 13 grid) without calculating it?
    3. Can the student construct a 3 × 3 magic square and explain why the centre must be 5?
    4. Can the student continue the Virahāṅka sequence and use it to count rhythms or staircase paths?
    5. Can the student solve a simple cryptarithm such as UT + TA = TAT, explaining each step?

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