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Goal: Your king is in check. Move it to a square where it is not attacked. 4 puzzles · ★★★ = no mistakes.
The black knight gives check (the red glow). A knight check can never be blocked — it jumps.
The rook gives check. Move your king out of check.
Check every square next to your king. A square is safe only if no black piece attacks it.
The first way out of check is to move the king to a safe square. A check from a knight can never be blocked, so the king often has to move.
Chapter 3 — Check: Attack the king — and learn the three ways out of check: move the king, block, or capture the attacker.