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Learn chess one small puzzle at a time. 50 free levels for kids aged 6–14: meet the pieces, capture safely, escape from check, find checkmate in one and learn the special moves — then go on to the advanced chapters: tactics (pins, skewers, forks), mate in two, endgames and opening principles. All on a board you tap, right here in your browser.
Chess is a game of thinking. Every puzzle here practises a habit that helps at school and beyond.
Thinking a few moves ahead: “If I go here, what can my opponent do?”
Looking at every check, capture and threat before moving — not just the first idea.
Counting points, attackers and squares in your head, step by step.
Recognising checkmates and forks quickly, like learning words in a new language.
Shaking hands, winning kindly and learning from every lost game.
Staying calm and concentrating on one problem at a time.
You play White, at the bottom of the board. Tap a piece, then tap the square where it should go — dots show where it can move (switch “Show moves” off for a challenge). Each level has 4 or so puzzles: solve them all without a mistake for ★★★. It works on phones, tablets and computers, and with the keyboard (arrow keys and Enter).
Start at level 1 — each chapter builds on the one before. Chapters 6–8 are the advanced part: tactics, mate in two, endgames and openings. 211 puzzles in all.
Every piece moves in its own way. Tap the squares it can reach, then guide it to the star.
Capture pieces that nobody protects, trade a small piece for a big one, and keep your own pieces safe.
Attack the king — and learn the three ways out of check: move the king, block, or capture the attacker.
Find the one move that leaves the king in check with no escape. Watch out for stalemate!
The three special rules every player must know, then forks and mixed puzzles that use everything.
Win material with the tricks strong players use: pins, skewers, double attacks, discovered attacks, removing the defender and overloaded defenders.
Your first move makes mate unstoppable. The board then plays Black’s best defence — and you give checkmate on the next move.
Mate with king and queen or king and rook, win king-and-pawn endings with the opposition and key squares, and start games with the three opening rules.
Ask “What can that black piece do?” before your child moves. Thinking about the opponent is the most important chess habit.
Set up the puzzle on a board at home. Moving real pieces helps younger children remember how each piece moves.
Celebrate careful looking, not just the right answer. A mistake is a clue for next time.
One or two levels a day is plenty. Then play a short game with the family.
It is made for beginners aged about 6 to 14. Six- and seven-year-olds can do the first chapter with an adult reading the task aloud; older children can work through all 50 levels on their own. Chapters 6–8 (tactics, mate in two, endgames and openings) are the advanced part — best after finishing chapters 1–5.
Yes. All 50 levels and every puzzle are completely free — no sign-in, no download and nothing to buy.
No — the board is right on the page and works on phones, tablets and computers. Tap a piece, then tap the square to move it. A real board at home is still a great way to practise the same puzzles and play games together.
Start at level 1 (The Rook). Chapter 1 teaches how every piece moves, one piece per level, before any captures or checks.
Each level has 3 to 6 puzzles. Solve them all with no mistakes for ★★★, with one or two mistakes for ★★, and with more mistakes for ★. You can replay a level any time to improve your stars.
Checkmate means the king is in check and has no way out — the game is won. Stalemate means the player to move is not in check but has no legal move — the game is a draw. Level 24 practises exactly this.
Chess trains the same skills as maths: counting (piece points), comparing, spotting patterns, and thinking step by step before answering. It also builds concentration and patience, which help in every subject.
A mate in two is a puzzle where White gives checkmate in two moves, whatever Black does. Your first move must leave Black with no good answer — often a check, a sacrifice or a quiet move. In chapter 7 the board then plays Black’s strongest defence, and you find the checkmate.
They are the most common chess tactics. A fork attacks two pieces at once. A pin attacks a piece that cannot move because a more valuable piece stands behind it. A skewer attacks a valuable piece that must move, so you win the piece behind it. Chapter 6 practises all of them.
Solved levels and stars are saved in this browser on this device only. Nothing is sent to TalentJR. Clearing your browser data resets the progress.
Play real games! Play with family and friends, ask at school about a chess club, or join a local chess club or tournament for juniors. Keep solving a few puzzles every week — and play slowly, looking for checks and captures before every move.
यहाँ 50 मुफ़्त स्तरों में छोटी-छोटी पहेलियों से शतरंज सीखें — हर मोहरे की चाल, मोहरे मारना, शह (check) से बचना, शह और मात (checkmate), कैसलिंग, प्रमोशन और एन पासां; फिर एडवांस्ड अध्याय: पिन, स्क्यूअर और फ़ोर्क जैसी चालें, दो चालों में मात (mate in two), एंडगेम और ओपनिंग के नियम। 6 से 14 साल के बच्चों के लिए, बिना डाउनलोड और बिना साइन-इन के, फ़ोन या कंप्यूटर पर।
Finished all 50 levels? Play slow games with family and friends, look for checks and captures before every move, and ask about a chess club at school or nearby.