TalentJR apps
Goal: Five different puzzles: checkmate, a fork, en passant, castling and a safe capture. 5 puzzles · ★★★ = no mistakes.
Before every move, ask three questions. 1) Checks? Here there is no safe check.
Checkmate in one move.
Read each task carefully — every puzzle uses a different idea from the course.
You now know how every piece moves, how to capture safely, all three ways out of check, many checkmate patterns and the three special moves. You are ready to play real games!
Chapter 5 — Special moves and mixed: The three special rules every player must know, then forks and mixed puzzles that use everything.