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Goal: Five mixed mates in two — checks, captures and quiet moves. 5 puzzles · ★★★ = no mistakes.
Mate in two. A quiet queen move — even if Black takes your knight.
Check every check and capture first, then look for quiet moves that leave Black helpless. Always ask: what will Black answer?
You now know the main ideas behind two-move mates: back-row checks, sacrifices, quiet moves and knight mates. Solving them trains you to look one move further than your opponent.
Chapter 7 — Mate in two: Your first move makes mate unstoppable. The board then plays Black’s best defence — and you give checkmate on the next move.