TalentJR apps
Goal: Checkmate a lone king with your king and queen — fast, and without stalemate. 5 puzzles · ★★★ = no mistakes.
The queen has fenced the king onto the back row, and your king has walked up to help.
Checkmate in one move.
Push the king to the edge with the queen a knight’s jump away, then bring your own king close. Never take the king’s last square unless it is check!
King and queen against king is always a win. The method: use the queen to fence the king towards the edge, walk your king up to help, and give mate on the edge. Every time, check that Black still has a move — or it is stalemate, a draw.
Chapter 8 — Endgames and strategy: Mate with king and queen or king and rook, win king-and-pawn endings with the opposition and key squares, and start games with the three opening rules.